For my master’s thesis at NYU, I designed and implemented a novel virtual reality musical instrument (VRMI) for the HTC Vive with the goal of giving greater musical control to VR users. I worked within the limitations of the original HTC Vive, which lacks finger-tracking. To allow users to access pitch without the exhaustion of giving each note a unique spatial position, I used the partial + fingering scheme of the trumpet. A variety of height positions are made available, and four “fingerings” are accessible with the Vive controller’s XY pad, enabling four chromatically adjacent notes within each height region.
It’s still a bit rough, but here’s the current demo:
You can also read my full thesis document here: