At Eventide Audio I worked on a few desktop applications, fixing bugs and eventually becoming primary developer for them.
VSig
My first major project was shaping up the current iteration of Eventide’s internal visual patching tool – VSig.
This app mostly serves as an internal tool for Eventide sounds designers to make algorithms for their products – the patches made by VSig can be used to develop for rackmount gear, guitar pedals, or plugins. The versatility of this workflow is a key element in Eventide’s DSP ecosystem.
While VSig was a beast of a project all around, my sharpest memory of developing this product is making the Auto Layout feature. Designing an algorithm to neatly layout any jumbled mess of a patch into something coherent was one of those tasks that I would fall asleep thinking about, consuming my brain with the problem until it was solved. Those are the fun ones.
Emote
I also completely overhauled the remote control desktop app/plugin for the H9000 effects processor, known as Emote. I about halved the entire codebase – there was so much cruft, and unnecessary animations, and insane custom code that could be trivially replaced by existing classes in the JUCE libraries. It went from a funny looking, laggy mess of an app to something navigable and maintainable.
Here’s what it used to look like:

And here’s where I left it:

I sleep better at night now.
Plugins
My final and longest focus at Eventide was in audio plugins. It was here that I gained intimate familiarity with the quirks of the major DAWs – I will never look at Pro Tools or Logic the same way again. I contributed to many newly shipping plugins like SplitEQ and the Immersive plug-in line, and performed regular maintenance on all existing plugins. I also frequently dove into the build systems, experiencing first-hand the joys of code-signing, batch scripts, Jenkins, and cmake.
I led the overhaul of several legacy plugins – giving them a much-needed UI refresh and code hygiene check. For UltraChannel in particular, the UI and UX were given a good scrubbing to bring it up to modern standards. These projects would not have been nearly so successful without the discerning eye of graphic designer Evan Pittson.





